Tensions inside the resort reach a boiling point. As the game clock nears zero, those who’ve survived the onslaught now face an uncertain future.
For their final game, they’ll need to survive three rounds of croquet; but before they can get very far, the Queen asks them to sit down for some tea.
After Arisu and Usagi find their way to the Beach, the king of the so-called utopian haven forces them to help gather the remaining playing cards.
Once a safe haven, the Beach becomes the arena for the next stage, where an epic witch hunt turns everyone against each other in a hostile showdown.
Arisu, Usagi, Kuina and Chishiya have been waiting for over an hour in Shibuya crossing for the next stage to start, but nothing seems to be happening.
Now that the King of Clubs has revealed himself in his full glory, the game finally begins. Much to Arisu’s surprise, things are going pretty well.
With only a few minutes left in the game, the results for each team seems fixed. Arisu approaches Kyuma, and asks to shake his hand.
Usagi will have to change the hearts and minds of the cynical players on the Queen’s team. At the Supreme Court, Chishiya meets the King of Diamonds.
In the middle of an overgrown Shibuya crossing, Niragi challenges Arisu and Chishiya to a game. But then, the King of Spades arrives.
Chishiya recruits Arisu and Usagi to help him change the status quo. An unforeseen event rocks the fragile power dynamics of the Beach.